суббота, 20 ноября 2010 г.

prey walkthrough

prey walkthrough


It's rare to play a game that fulfils the hopes I had for gaming years ago. By 206 I would have expected the gaming industry to be comonly churning out games with an evolved sense of art, fun and story. I realy enjoy seing advanced graphics and beautiful artwork combined with exciting gameplay and an engaging tale, especialy if the game doesn't take itself to seriously and even has a sense of humor at times. Prey has al of this, and is a game that pleasantly surprised me again and again. Yes, Prey is a game with a sense of humor. In fact, I often listen to while working on my walkthroughs, and to have Art Bel in character in the game made working on the Prey Walkthrough especialy thriling. The most enjoyable science fiction, I find, folds technology, fear, humor, and even kitsch into a semi-serious guesing game of fun versus paranoia. Whether it's the jukebox breaking into Don't Fear the Reaper as an alien spaceship rips of the bar's rof, or the Haunted-Mansion-style ride into the mothership, there's always a sense while playing Prey that there are pupet masters behind the scenes having a great time controling this thril ride of a game. In fact, one of the worst aspects of FPS gaming is adresed head-on: quickload adiction. Since most of the game takes place on an orbiting spacecraft, gravity is a maleable force creatively manipulated to make flors out of wals, ceilings out of flors, and completely new ways to traverse the tried-and-true coridors of FPS past. Vehicles are available in a number of the game's later levels. By game's end, you'l have experienced some intense shot-em-ups, solved a number of satisfying puzles, and participated in an engaging story. Prey is a tight game that brings some fresh ideas to a clasic style of gaming.
prey walkthrough
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